New Horizons

Welcome to New Horizons-A forum for all different kinds of discussions. Please Log in or Register to Post!


    Steve's Castle RPG

    Share
    avatar
    Craig
    NH Member
    NH Member

    Number of posts : 10059
    Username Change Points : 16801
    Reputation : 82
    Registration date : 2009-07-27
    Mood :
    Country : USA

    Steve's Castle RPG

    Post by Craig on Sun Apr 03, 2011 3:18 pm

    Story: You and your group have taken the quest of a local village to flush out the evil, which starts in the courtyard of a trap filled castle with monsters.
    Goal: To get through the castle alive.


    Results of traits:
    Old: -1 safety from poisions
    Insane: 1 in 6 chance of your post(s) being ignored
    Greedy: Picks up anything that looks valuable (If there are two then the winner of a diceroll gets the object(s)) The collector becomes commited for the room and has a bonus to their attack roll. The other greedy player becomes jealous and suffers a penalty to their attacks
    Careless: Activates traps, if they roll a 1 then the trap is discovered and ignored
    Weak: -1 combat
    Scared: Last to enter the room, cant kill monsters in the first try round of fighting, but will block if they roll a number that would normally kill

    Class Advantages:
    Trap Expert: 4/6 chance to detect traps, always rolls on entering a room
    Warrior: Best at combat
    Archer: Has an extra attack at the beginning of combat
    Medic/Healer: Has 5 health packs & unlimited antidotes
    Priest: +1 against undead in combat, must follow a moral code

    Basic Combat:
    Warrior: 4/6
    Archer: 3/6
    Priest: 3/6
    Trap Expert: 2/6
    Medic: 2/6

    Notes:
    Medic cannot do magic, but can always cure poison, but the poison has to hurt the victim first.

    Edit:

    chem, trap expert, insane & greedy (chem blade)
    king vedu, warrior, insane & careless (viktory)
    rairi, archer, careless & scared (the symbol guy)
    mishii, medic, scared & greedy (mishii)
    House, priest, insane & old (A)



    Last edited by ☼ on Sun Apr 03, 2011 7:27 pm; edited 1 time in total
    avatar
    Steve
    NH Member
    NH Member

    Number of posts : 7323
    Username Change Points : 8921
    Reputation : 33
    Registration date : 2007-11-29
    Mood :

    Re: Steve's Castle RPG

    Post by Steve on Sun Apr 03, 2011 7:02 pm

    You 5 strangers have met to overcome the monster problem at this castle, you were gathered by Mr Parrot who promised a large reward if you would stop whatever is causing these monster sightings. You hear the monsters are only seen at night and the sun is beginning to set. You each agree to stop this evil and are ushered inside after only knowing each other's names and specialties.

    OOC:
    there is no magic on your side, and this is right but i would have liked to keep some of it under the table for now.

    I recommend you use your time here in the courtyard to get to know each other a bit more, I want you to act as a team, please gather a consensus before moving on to the next area, this is about the team not personal glory.

    Oh and something you dont see up there is each of you have 3 health points.

    Go.
    avatar
    Ahmed
    NH Admin
    NH Admin

    Number of posts : 51452
    Username Change Points : 58567
    Reputation : 147
    Registration date : 2007-10-14
    Mood :
    Country : Egypt

    Re: Steve's Castle RPG

    Post by Ahmed on Sun Apr 03, 2011 7:17 pm

    OOC:Wouldn't it not make sense for someone that had the greedy trait to care about team glory?


    _________________
    avatar
    Steve
    NH Member
    NH Member

    Number of posts : 7323
    Username Change Points : 8921
    Reputation : 33
    Registration date : 2007-11-29
    Mood :

    Re: Steve's Castle RPG

    Post by Steve on Sun Apr 03, 2011 7:38 pm

    OOC: i mean you are playing together, you dont want to run into a room of monters on your own.
    avatar
    Ahmed
    NH Admin
    NH Admin

    Number of posts : 51452
    Username Change Points : 58567
    Reputation : 147
    Registration date : 2007-10-14
    Mood :
    Country : Egypt

    Re: Steve's Castle RPG

    Post by Ahmed on Sun Apr 03, 2011 8:18 pm

    Common guys. Let's go in.


    _________________
    avatar
    Craig
    NH Member
    NH Member

    Number of posts : 10059
    Username Change Points : 16801
    Reputation : 82
    Registration date : 2009-07-27
    Mood :
    Country : USA

    Re: Steve's Castle RPG

    Post by Craig on Sun Apr 03, 2011 8:26 pm

    Yeah, the sooner we get it started, the sooner we get it finished.. *nervous smurk*
    avatar
    Ahmed
    NH Admin
    NH Admin

    Number of posts : 51452
    Username Change Points : 58567
    Reputation : 147
    Registration date : 2007-10-14
    Mood :
    Country : Egypt

    Re: Steve's Castle RPG

    Post by Ahmed on Sun Apr 03, 2011 8:56 pm

    Ok

    *starts walking to castle and enters*


    _________________
    avatar
    Craig
    NH Member
    NH Member

    Number of posts : 10059
    Username Change Points : 16801
    Reputation : 82
    Registration date : 2009-07-27
    Mood :
    Country : USA

    Re: Steve's Castle RPG

    Post by Craig on Sun Apr 03, 2011 8:59 pm

    *Waits for the rest of the group to go in and finally enters*
    OOC: So are you going to do the monster appearances and whatnot Steve?
    avatar
    Steve
    NH Member
    NH Member

    Number of posts : 7323
    Username Change Points : 8921
    Reputation : 33
    Registration date : 2007-11-29
    Mood :

    Re: Steve's Castle RPG

    Post by Steve on Sun Apr 03, 2011 9:05 pm

    I'm waiting for more people to start, im pretty sure just you and chem would lose.

    these things take time...
    avatar
    Craig
    NH Member
    NH Member

    Number of posts : 10059
    Username Change Points : 16801
    Reputation : 82
    Registration date : 2009-07-27
    Mood :
    Country : USA

    Re: Steve's Castle RPG

    Post by Craig on Sun Apr 03, 2011 9:07 pm

    OOC: I know, I didn't want to post yet until the others saw this and posted. But that was just a question in general.
    avatar
    Ahmed
    NH Admin
    NH Admin

    Number of posts : 51452
    Username Change Points : 58567
    Reputation : 147
    Registration date : 2007-10-14
    Mood :
    Country : Egypt

    Re: Steve's Castle RPG

    Post by Ahmed on Mon Apr 04, 2011 10:26 pm

    MOVED===>


    _________________
    avatar
    ViKtory
    NH Member
    NH Member

    Number of posts : 1703
    Username Change Points : 5100
    Reputation : 42
    Registration date : 2011-03-23
    Mood :
    Country : India

    Re: Steve's Castle RPG

    Post by ViKtory on Tue Apr 05, 2011 4:29 am

    "Miss me?" *Casually walks in*

    ONOOOO my traits suck

    Idiot corner : what exactly is an OCC?


    _________________
    avatar
    Ephidrena
    NH Member
    NH Member

    Number of posts : 67
    Username Change Points : 2513
    Reputation : 7
    Registration date : 2011-03-30
    Mood :
    Country : Moldova

    Re: Steve's Castle RPG

    Post by Ephidrena on Tue Apr 05, 2011 10:18 am

    wait for me, guys!
    i'm that crazy old priest, House, at your service Very Happy
    p.s.: everybody lies Razz

    *enters playing the air guitar*

    ☼ wrote:
    Insane: 1 in 6 chance of your post(s) being ignored
    Shocked
    don't ignore me, i have so much valuable wisdom and insane brilliancy to share Cool
    avatar
    Ephidrena
    NH Member
    NH Member

    Number of posts : 67
    Username Change Points : 2513
    Reputation : 7
    Registration date : 2011-03-30
    Mood :
    Country : Moldova

    Re: Steve's Castle RPG

    Post by Ephidrena on Tue Apr 05, 2011 11:14 am

    OOC: ViKtory, OOC stands for "out of character".. i guess it's when you want to say smth unrelated to the RP game here Smile
    avatar
    ViKtory
    NH Member
    NH Member

    Number of posts : 1703
    Username Change Points : 5100
    Reputation : 42
    Registration date : 2011-03-23
    Mood :
    Country : India

    Re: Steve's Castle RPG

    Post by ViKtory on Tue Apr 05, 2011 12:45 pm

    OOC : Thanks A!


    _________________
    avatar
    Ahmed
    NH Admin
    NH Admin

    Number of posts : 51452
    Username Change Points : 58567
    Reputation : 147
    Registration date : 2007-10-14
    Mood :
    Country : Egypt

    Re: Steve's Castle RPG

    Post by Ahmed on Tue Apr 05, 2011 12:55 pm

    OOC: I thought OOC was Out Of Context...


    _________________
    avatar
    Ephidrena
    NH Member
    NH Member

    Number of posts : 67
    Username Change Points : 2513
    Reputation : 7
    Registration date : 2011-03-30
    Mood :
    Country : Moldova

    Re: Steve's Castle RPG

    Post by Ephidrena on Tue Apr 05, 2011 2:12 pm

    yeah, it can mean that too, but as we play a game, character-based, i think out of character is kinda more likely Very Happy
    but both may be correct Smile
    avatar
    Ahmed
    NH Admin
    NH Admin

    Number of posts : 51452
    Username Change Points : 58567
    Reputation : 147
    Registration date : 2007-10-14
    Mood :
    Country : Egypt

    Re: Steve's Castle RPG

    Post by Ahmed on Tue Apr 05, 2011 3:46 pm

    Ok we're inside the castle


    _________________
    avatar
    Craig
    NH Member
    NH Member

    Number of posts : 10059
    Username Change Points : 16801
    Reputation : 82
    Registration date : 2009-07-27
    Mood :
    Country : USA

    Re: Steve's Castle RPG

    Post by Craig on Tue Apr 05, 2011 8:49 pm

    Is this the time we're so post to roll? Because I don't want to just walk into a trap and have no chance to ignore it..
    avatar
    Steve
    NH Member
    NH Member

    Number of posts : 7323
    Username Change Points : 8921
    Reputation : 33
    Registration date : 2007-11-29
    Mood :

    Re: Steve's Castle RPG

    Post by Steve on Tue Apr 05, 2011 9:26 pm

    ooc: expect a post tomorrow from me, you may want to wait for mushii.
    avatar
    IR
    NH Pink
    NH Pink

    Number of posts : 2940
    Username Change Points : 4638
    Reputation : 25
    Registration date : 2009-08-11
    Mood :
    Country : China

    Re: Steve's Castle RPG

    Post by IR on Tue Apr 05, 2011 10:07 pm

    who is mushii? did you mean me? Well, here I am. Im in the castle aware what's next


    _________________
    avatar
    Steve
    NH Member
    NH Member

    Number of posts : 7323
    Username Change Points : 8921
    Reputation : 33
    Registration date : 2007-11-29
    Mood :

    Re: Steve's Castle RPG

    Post by Steve on Wed Apr 06, 2011 11:49 am

    chem, king vedu, rairi, mashii and House enter the castle gates and find themselves in the hall, there are thress passageways they can venture down, one leads to the throne room, another goes to the chapel and the third will lead to the vault.

    Upon entering this room chem checks for traps...
    (OOC: you only get one shot at this in each room, if its a 1 or 2 you fail the roll and believe there to be no traps, regardless of if there actually are or are not.)
    avatar
    Game Master
    NH Member
    NH Member

    Number of posts : 169
    Username Change Points : 3600
    Reputation : -4
    Registration date : 2008-05-19

    Re: Steve's Castle RPG

    Post by Game Master on Wed Apr 06, 2011 11:49 am

    The member 'Steve' has done the following action : Dice roll

    'Dice' :
    avatar
    Steve
    NH Member
    NH Member

    Number of posts : 7323
    Username Change Points : 8921
    Reputation : 33
    Registration date : 2007-11-29
    Mood :

    Re: Steve's Castle RPG

    Post by Steve on Wed Apr 06, 2011 11:51 am

    ... ooc, well that was fail.
    Random number (1,6) : 6

    avatar
    Steve
    NH Member
    NH Member

    Number of posts : 7323
    Username Change Points : 8921
    Reputation : 33
    Registration date : 2007-11-29
    Mood :

    Re: Steve's Castle RPG

    Post by Steve on Wed Apr 06, 2011 11:55 am

    chem signals that there are no traps in the room.
    The room itself is just a large empty feeling room, with large doors in-front of you to the throne room, and smaller doors to the left and right to the chapel and vault (they don't lead to these places immediately).

    there is the sound of scraping to the left, probably just rats...

    Sponsored content

    Re: Steve's Castle RPG

    Post by Sponsored content


      Current date/time is Tue Nov 21, 2017 9:14 am